Walk-cycle for character in Maya.
Bouncing Ball in Maya.
The biggest hang up that I came into with this project is the ground. I made the movie as an image sequence and each image seemed to have the texture on the floor in a different place. I could not figure out how to fix this. I plan to go back and figure this out.
Same scene with lighting effects added.
This is the original robot I created in Maya a few weeks back. The robot has not changed much, except for a checker texture added to the mouth. The environment was created by wrapping a picture around a sphere. The ground is a rectangle with a bump added set on top of it. I used paint effects to create the fire.
This week’s assignment for class was to create a robot using Maya. I know this robot is rather simple, but that’s the way I intended it to be. I started to add more detail to it, but it looked strange.
What I would like to change out this is the texture. I tried many different textures, but none of them seemed to be right. I would also like my robot to have aging on him. I need to figure out how to add my own textures to Maya.




